August 2, 2007: The Perfect Is The Enemy Of The Good. . . and this week, the ideas that I've been having for digital games are really getting in the way of my ability to sit down and work on the non-digital stuff on my schedule. Must . . . be strong. Must . . . have faith that one of these days I'll really get to work with somebody to execute some of these ideas. Must . . . get back to work on Munchkin Quest, and try not to think what a cool digital game THAT would be. Or may be I SHOULD be thinking about that! Hmm.
-- Steve Jackson
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